Research & Advocacy in Family Computing
MediaWise.org helps your family separate the good media from the bad.
Lifelong Kindergarten :: MIT Media Lab
The Lifelong Kindergarten group at the MIT Media Lab designs new technologies that encourage and support creativity and learning through play.
Enough is Enough: Protecting our Children Online
Enough is Enough is an advocacy organization working to protect children and families on the Internet.
Impact of Home Computer Use on Children's Activities & Development
This article explores the impact of computer use on children in terms of social development, intelligence and health.
Social Networking Sites and Teens Study
This study done by the Pew Internet & American Life Project explores how teens use social networking websites.
Adolescent Video Game Play vs. Time Spent on Other Activities
The study, "Relation of Adolescent Video Game Play to Time Spent in Other Activities," was published in the Journal of Pediatrics and Other Medicine and explores how video game playing impacts home work, relationships with family and friends, etc.
Virtual Worlds = Real Learning (Cable in the Classroom - March 2008)
From the March 2008 issue of Cable in the Classroom Magazine: "Online communities offer terrific opportunities for teaching about science." (pdf)
Impact of Computer Use on Children's Vision
From the article: "Extensive viewing of the computer screen can lead to eye discomfort, fatigue, blurred vision and headaches. However, some unique aspects of how children use computers may make them more susceptible than adults to the development of these problems."
The Sandbox Summit is a forum for discussing technology and toys, as well as the ways that technology impacts play patterns.
Summer Video Game Design Programs And Camps
Summer programs for teens to have fun learning game design, a great skill with many benefits.